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Living in the sky | Stylized Fantasy environment

hi there!

This has been a small one week project to get out of the usual style and create something stylized. I had a great time and it made me want to continue exploring this style.
I made everything from scratch, hope you like it :D

I started with a very basic block out of the scene to get the overall proportions.
Then in Zbrush, I finished modeling the tree and optimizing the mesh

I started with a very basic block out of the scene to get the overall proportions.
Then in Zbrush, I finished modeling the tree and optimizing the mesh

Here I created several materials in Mixer, although in the end I didn't get to use them. I modeled the modular pieces and textured them by groups

Here I created several materials in Mixer, although in the end I didn't get to use them. I modeled the modular pieces and textured them by groups

I painted directly  the opacity map. In Blender, I imported it and started creating the cards. In Unreal, I made a specific material with a gradient and used the wind system from an old post. Also create a simple generic tree to populate the background

I painted directly the opacity map. In Blender, I imported it and started creating the cards. In Unreal, I made a specific material with a gradient and used the wind system from an old post. Also create a simple generic tree to populate the background